scale# Modeler3D.scale(assignment, x: float = 2.0, y: float = 2.0, z: float = 2.0) → bool# Scale a list of objects. Parameters: assignmentlistList of objects IDs or names. xfloat, optionalScale factor for X. yfloat, optionalScale factor for Y. zfloat, optionalScale factor for Z. Returns: boolTrue when successful, False when failed. References >>> oEditor.Scale