get_faceid_from_position# Modeler3D.get_faceid_from_position(position, assignment=None, units=None)[source]# Retrieve a face ID from a position. Parameters: positionlistList of [x, y, z] coordinates for the position. assignmentstr, optionalName of the object. The default is None, in which case all objects are searched. unitsstr, optionalUnits, such as "m". The default is None, in which case the model units are used. Returns: intFace ID of the first object touching this position. References >>> oEditor.GetFaceByPosition