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Section Navigation

  • Application and solvers
  • Material and stackup
  • 3D modeler
  • 2D modeler
  • Primitives
    • Object3d
    • FacePrimitive
    • EdgePrimitive
    • VertexPrimitive
    • PolylineSegment
    • Polyline
      • chamfer
      • clone
      • delete
      • detach_faces
      • duplicate_along_line
      • duplicate_around_axis
      • edges_by_length
      • export_image
      • faces_by_area
      • fillet
      • get_touching_faces
      • history
      • insert_segment
      • intersect
      • largest_face
      • longest_edge
      • mirror
      • move
      • plot
      • remove_point
      • remove_segments
      • rotate
      • section
      • set_crosssection_properties
      • shortest_edge
      • smallest_face
      • split
      • subtract
      • sweep_along_path
      • sweep_along_vector
      • sweep_around_axis
      • touching_conductors
      • unite
      • wrap_sheet
      • bottom_edge_x
      • bottom_edge_y
      • bottom_edge_z
      • bottom_face_x
      • bottom_face_y
      • bottom_face_z
      • bounding_box
      • bounding_dimension
      • color
      • color_string
      • display_wireframe
      • edges
      • end_point
      • face_closest_to_bounding_box
      • faces
      • faces_on_bounding_box
      • group_name
      • id
      • is3d
      • is_conductor
      • is_polyline
      • logger
      • mass
      • material_appearance
      • material_name
      • model
      • name
      • object_type
      • object_units
      • part_coordinate_system
      • points
      • segment_types
      • solve_inside
      • start_point
      • surface_material_name
      • top_edge_x
      • top_edge_y
      • top_edge_z
      • top_face_x
      • top_face_y
      • top_face_z
      • touching_objects
      • transparency
      • valid_properties
      • vertex_positions
      • vertices
      • volume
    • ComponentArray
    • UserDefinedComponent
    • Point
    • Plane
    • HistoryProps
    • BinaryTreeNode
    • CoordinateSystem
    • GeometryOperators
    • Multi-part components
    • Stackup 3D components
  • Modeler in HFSS 3D Layout
  • Modeler and components Circuit
  • Boundary objects
  • Mesh operations
  • Setup
  • Visualization
  • Logger
  • Optimetrics
  • Variable
  • Constants
  • Configuration files
  • Setup templates
  • Cable modeling
  • Filter design
  • Generic
  • PyAnsys
  • API reference
  • Primitives
  • Polyline
  • top_edge_z

top_edge_z#

property Polyline.top_edge_z#

Top edge in the Z direction of the object. Midpoint is used as criteria to find the edge.

Returns:
ansys.aedt.core.modeler.cad.elements_3d.EdgePrimitive

References

>>> oEditor.FaceCenter
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  • top_edge_z
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Last updated on May 8, 2025