create_sbr_plane_visual_ray_tracing#

PostProcessor3D.create_sbr_plane_visual_ray_tracing(max_frequency='1GHz', ray_density=2, number_of_bounces=5, multi_bounce=False, mbrd_max_sub_division=2, shoot_utd=False, incident_theta=0, incident_phi=0, is_vertical_polarization=False, shoot_filter_type='All Rays', ray_index_start=0, ray_index_stop=1, ray_index_step=1, ray_box=None)#

Create an SBR Plane Wave Visual Ray Tracing and return the class object.

Parameters:
max_frequencystr, optional

Maximum Frequency. Default is "1GHz".

ray_densityint, optional

Ray Density. Default is 2.

number_of_bouncesint, optional

Maximum number of bounces. Default is 5.

multi_bouncebool, optional

Whether if enable or not Multi-Bounce ray density control. Default is False.

mbrd_max_sub_divisionint, optional

Maximum number of MBRD subdivisions. Default is 2.

shoot_utdbool, optional

Whether if enable or UTD Rays shooting or not. Default is False.

incident_thetastr, optional

Incident plane wave theta. Default is "0deg".

incident_phistr, optional

Incident plane wave phi. Default is "0deg".

is_vertical_polarizationbool, optional

Whether if enable or Vertical Polarization or not. Default is False.

shoot_filter_typestr, optional

Shooter Type. Default is "All Rays". Options are "Rays by index", "Rays in box".

ray_index_startint, optional

Ray index start. Valid only if "Rays by index" is chosen. Default is 0.

ray_index_stopint, optional

Ray index stop. Valid only if "Rays by index" is chosen. Default is 1.

ray_index_stepint, optional

Ray index step. Valid only if "Rays by index" is chosen. Default is 1.

ray_boxint or str optional

Ray box name or id. Valid only if "Rays by box" is chosen. Default is None.

Returns:
:class:` from ansys.aedt.core.modules.solutions.VRTFieldPlot`