create_sbr_point_visual_ray_tracing#

PostProcessor.create_sbr_point_visual_ray_tracing(max_frequency='1GHz', ray_density=2, number_of_bounces=5, multi_bounce=False, mbrd_max_sub_division=2, shoot_utd=False, custom_location=None, shoot_filter_type='All Rays', ray_index_start=0, ray_index_stop=1, ray_index_step=1, ray_box=None)[source]#

Create an SBR Point Source Visual Ray Tracing and return the class object.

Parameters:
max_frequencystr, optional

Maximum Frequency. Default is 1GHz.

ray_densityint, optional

Ray Density. Default is 2.

number_of_bouncesint, optional

Maximum number of bounces. Default is 5.

multi_bouncebool, optional

Whether if enable or not Multi-Bounce ray density control. Default is False.

mbrd_max_sub_divisionint, optional

Maximum number of MBRD subdivisions. Default is 2.

shoot_utdbool, optional

Whether if enable or UTD Rays shooting or not. Default is False.

custom_locationlist, optional

List of x, y,z position of point source. Default is ``None`.

shoot_filter_typestr, optional

Shooter Type. Default is "All Rays". Options are Rays by index, Rays in box.

ray_index_startint, optional

Ray index start. Valid only if Rays by index is chosen. Default is 0.

ray_index_stopint, optional

Ray index stop. Valid only if Rays by index is chosen. Default is 1.

ray_index_stepint, optional

Ray index step. Valid only if Rays by index is chosen. Default is 1.

ray_boxint or str optional

Ray box name or id. Valid only if Rays by box is chosen. Default is None.

Returns:
:class:` pyaedt.modules.solutions.VRTFieldPlot`