center#

property FacePrimitive.center[source]#

Face center in model units.

Note

It returns the face center from AEDT. It falls back to get the face centroid if number of face vertices is >1. For curved faces returns a point on the surface even if it is not properly the center of mass.

Returns:
list of float values

Centroid of all vertices of the face.

References

>>> oEditor.GetFaceCenter