sweep_along_vector# Polyline.sweep_along_vector(sweep_vector: list[float] | object, draft_angle: int = 0, draft_type: str = 'Round') → Object3d | bool# Sweep the selection along a vector. Parameters: sweep_vectorlistApplication.Position object. draft_anglefloat, optionalAngle of the draft in degrees. The default is 0. draft_typestr, optionalType of the draft. Options are "Extended", "Round", and "Natural". The default value is "Round. Returns: boolTrue when model, False otherwise. References >>> oEditor.SweepAlongVector