assignmaterial_from_sherlock_files# Maxwell3d.assignmaterial_from_sherlock_files(csv_component, csv_material)[source]# Assign material to objects in a design based on a CSV file obtained from Sherlock. Parameters: csv_componentstrName of the CSV file containing the component properties, including the material name. csv_materialstrName of the CSV file containing the material properties. Returns: boolTrue when successful, False when failed. References >>> oEditor.AssignMaterial Copy to clipboard